Hello everybody,
the holidays here have ended and we continue working on Battle of Kuban. Soon we'll start beta testing the next plane in its planeset, twin engine strike aircraft Bf 110 G-2, and now we can show you its screenshots:
Our artists are finishing German bomber He 111 H-16 3D model. We must say that its development turned out to be somewhat harder than we expected. Its rear cabin was created anew and there are significant changes in the pilots cabin. But as it is always so, what is harder for us to make is more interesting for you to fly :) Here's one screenshot of its almost finished cockpit:
Other good news came from AMD and NVidia, they responded to our questions regarding some of their video card models. NVidia confirmed that NVidia 780 driver restarts while using 37x.xxx or newer drivers will be fixed. AMD is investigating the particle issue on newer AMD video cards (which we temprorarily fixed by removing one of the optimization techniques), hopefully it will also be fixed soon.
We also want to tell you that we almost finished the physics and AI systems optimization. We succeeded in increasing these AI aircraft flight calculations performance slightly more than two times. Since we already have upped AI aircraft physics performance while on the ground by 3 times earlier, we and you will be able to create scenarios containing twice the amount of aircraft as before. Currently this optimization is planned to be added to the public version in February or March, in update after the next one.
We still have almost a year to go, but considering we have met all the milestones in time last year makes us confident that all Battle of Kuban will be released on time as well.