The modern world as we know it comes from the great joint victory over Nazis. The victory which wasn't possible without the blood of the Soviet people, which begun on this day, June 22, 1941.
This new project of ours is our tribute to this memory. We tell about the machines of WWII and the fighting in the skies above its battlefields. And starting this year, we'll also tell you about the fighting on the ground. We'll begin with one of the most famous and critical battles of the war - the battle of Kursk. In 1943, the Wehrmacht gathered all available forces, which in 1943 were still considerable and far from defeated and attempted to turn the tide of the war after the setbacks in 1941 and 1942 in one coordinated all-out assault. It can't be said that this attempt was entirely hopeless, the German forces nearly broke through the last lines of defense, but the Red Army held and counterattacked. And with that, the final outcome of the war became clear. The symbol of that battle, of course, is the armored combat machines that defined the battlefield – TANKS! Tanks alone are little more than expensive metal heaps without their human crews. This new project - Tank Crew: Clash at Prokhorovka - is dedicated to the crews who bravely went to battle in them.
Today's update is focused on Steam support, it brings required functionality to support Steam requirements for the distribution of a new content. In addition to purely technical stuff 'under the hood', this will make running the game through Steam more streamlined, without entering login and password.
Three weeks have passed since the update 3.003 which started the early access of Bodenplatte. At the moment, we prepare to release another important update that will bring required functionality to support Steam requirements for the distribution of a new content. In addition to purely technical stuff 'under the hood', this will make running the game through Steam more streamlined, without entering login and password.
Meanwhile, the development of the new project goes according to the plan. Fw 190 A-8 will go into testing soon (to be released in Bodenplatte early access shortly thereafter) and engineers are already working on P-47D-28 flight model. 3D artist department works on several aircraft at once - P-47D-28, Fw 190 D-9, P-51D-15, Me 262 A, Hawker Tempest Mk.V series 2 and Bf 109 K-4 - some of them are nearly finished while the work on others just started.
One month after the last update we present you another one. The new update 3.003 starts the Bodenplatte Early Access program - if you pre-purchased it, you can fly the first aircraft from its plane set right now.
The time has come to tell you more about the historical timeframe of Battle of Bodenplatte.
As we said in our previous Dev Blog #192, we're making all four different seasons for this map. Some might think that we'll model only 1-2 days of the actual Bodenplatte operation when the Luftwaffe made the all-out attack on the Allied airfields near Brussels and Antwerp. However, our “Battle of” series is much more than that! The Career mode for this new theatre of war will last from September 17th, 1944 to March 28th, 1945 – 188 days of war in total.
Historically, 11 significant engagements took place in this area during the given timeframe.