Dev blog #184

Today we have a humongous Dev Diary - new details about Career and Coop modes, new MP settings, and, most importantly - new cool videos showcasing the new tech of raindrops, tank tracks movement and tank tree toppling.


Dev blog #183

In Dev Diary #180 we mentioned that to understand the real price and importance of the Allied victory, it is important to know the story of their enemies as well ,  so that DD was about Luftwaffe aces. Today we'll tell you about the Soviet pilots, who again and again took off in their fighter planes and stood up against the highest ranking aces in the world. In spite of all the experience and skill of their enemies, Soviet and other Allied pilots slowly, but inevitably turned the tide of the war and helped USSR and Allies to win.

IL-2 Sturmovik: Cliffs of Dover BLITZ Now Available!

1C Game Studios, in partnership with Team Fusion Simulations, is proud to announce the release of a newly updated and improved BLITZ edition of the IL-2 Sturmovik: Cliffs of Dover!



Dev blog #182

The Stalingrad map was the first in our project. Time has passed and now, thanks to our lead programmer Sergey Vorsin, we have new technologies, instruments and methods that allow us to reach a new level of quality. In addition, the recent changes in the engine for almost four times visibility distance increase caused visible artifacts on maps that were most apparent on the Stalingrad map. So it was the time to re-visit and improve our first map. This wasn't planned initially, but we ought to find the time for this task.

Dev blog #181
Today we'll tell you about the creation of the new historical scenario campaign for Battle of Kuban. Unlike previously released 10 Days of Autumn and Blazing Steppe historical campaigns that you can get in our store, this one will be included in the Battle of Kuban and will be available once BoK releases.