The year 2020 is here in full force. Let's hope that the new decade will bring good changes to our world. We in the IL-2 Sturmovik team are beginning the work on the new project, Battle of Normandy. For instance, the production of 3D models for several new planes has started already. We're researching the possibility of moving the rendering engine to Deferred Shading tech. The map team has begun the research of the new map. We're making design documents on new buildings, ground vehicles, ships and motorboats.
We have decided to release a bugfix update to prepare for the coming winter holidays - it doesn't bring new content, but its fixes are important enough. The most of them are AI improvements - we have spent a lot of time this month to improve dogfighting algorithms and we'll continue to improve AI further. There are also important fixes for the player controlled ground vehicles and our friend =Luke FF= worked on improving the Career mode.
Our team is glad to announce that we finished another update 4.002. In this version, all Tank Crew owners get the SU-122 assault gun. In addition, everyone gets many improvements - some of them our community asked for a long time. After additional work on the aircraft visibility modeling against the clouds is improved. We also added automatic dive-recovery controls to four bombers from Battle of Stalingrad and Battle of Moscow. The login time has been drastically decreased, it will now happen up to ten times faster than before. Tank and aircraft turrets aiming will be more convenient and there are many other minor improvements.
Only one week has passed since the huge release, but we're already preparing for the next update. Of course, it won't be as massive - we can't do so much each month - but it will bring a number of important things nevertheless. As we promised, we're working on improving the overall quality of the product.
First of all, we have found a way to improve the situation with the planes disappearing too early against a cloud.