Developer Blog #49

The first week after the winter holidays has been surprisingly easy and effective. The team has successfully adjusted to our usual working schedule, so I hope will keep doing everything in time and deliver new features regularly. And today we start the new early access session.

This time we bring you some obvious and not so obvious changes. The first significant one is the main Stalingrad map. It's really large and has lots of objects. That's why we need to evaluate your PCs' performance at this map to prepare smart decisions for further optimization.

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