Dev blog #214 / IL-2 Sturmovik: Great Battles
Close
menu
Dev blog #214
25.01.2019
Dev blog #214

Hello everybody,

The year has just begun, but we're already preparing the new update for you. Version 3.010 will be focused on improving the functionality of several modules of the sim and some of the changes are long-awaited and important. In the meantime, the work on all the Early Access projects progresses according to the schedule and many new things will be ready shortly after 3.010 release, in Q1 2019.

Our map designers are finishing the map of the Southern Kursk salient that includes Prokhorovka. As we announced before, it will utilize the higher detailed landscape wireframe and higher detailed buildings damage. When it is finished, the work on the scenario campaigns for "Clash at Prokhorovka" will begin. The campaigns will recreate the large scale historical events of July 1943 to the South-West of Prokhorovka. Today we can show you several screenshots of this map:

_Prokhorovka_1.thumb.jpg.aaa9ced4c169d161c77c6d158f627667.jpg_Prokhorovka_2.thumb.jpg.68c3aa21c445f5e876524e4ddf588687.jpg

_Prokhorovka_3.thumb.jpg.00ac9f06992ede1842ca03e281b3f5ad.jpg_Prokhorovka_4.thumb.jpg.ec5278590e6543f7264c65a31facae16.jpg

_Prokhorovka_5.thumb.jpg.4b70ad0689ab9f117d55bbbccda736fb.jpg_Prokhorovka_6.thumb.jpg.c7d91d4cdf5cb046ec62707b760b7258.jpg

_Prokhorovka_7.thumb.jpg.7816914efb35863632de6f48ba194cc7.jpg_Prokhorovka_8.thumb.jpg.2d0483c0780f14226b75dde3e959dc05.jpg

We plan to show you the new tanks soon - M4A2 Sherman, Pz.Kpfw.III Ausf.M (to be released at the end of the Winter) and T-34 mod. 1943 and PzKpfw IV Ausf.G (to be released at the beginning of Spring). We also started the implementation of the major feature - animated tank crewmen. This is a very laborious and time-consuming task since each tank has 4-5 crewmen and each one of them has his own unique pose and animations (many can also lean out of their hatches). This forced us to find new technical approaches for character animation that open new prospects not only for the Tank Crew but also other projects:

_TC_1.thumb.jpg.8486a9eda504d36974be6be0f96b1028.jpg_TC_2.thumb.jpg.0404b3da3a18593854c6850adddd677c.jpg

_TC_3.thumb.jpg.8c7289d0cac3318e722ca8de018f0dcb.jpg_TC_4.thumb.jpg.ae01e924cef8c86f18e9d58daf605369.jpg

For "Flying Circus" project we're making the map of 100 km front line near Arras (Spring 1918). It will be made using the same techniques we're using for the creation of the large Bodenplatte project map, so it should also be a step forward visually. Here are first in-game screenshots of Sopwith Dolphin and Fokker D.VII which will be ready soon:

_FC_1.thumb.jpg.fbdfe46cac76a4bcbc2ad29780868fdc.jpg_FC_2.thumb.jpg.70d71ef65b5873596bf3df9aed178f77.jpg

_FC_3.thumb.jpg.09a24add0d5758fb44cb475240305424.jpg_FC_4.thumb.jpg.76c42a148a62e9f1bc1f15e3431d5851.jpg

_FC_5.thumb.jpg.e553c6c807f798ce4f0985f77b132941.jpg_FC_6.thumb.jpg.a4014564d46ca31bff48c5c5d4d1acc1.jpg

For our main project, Bodenplatte, we're preparing the next wave of the new aircraft. FMs for P-51D, Fw 190 D-9 and Me 262 A-1/2 are already in the works, while artists create 3D models of Hawker Tempest Mk.V, P-38J-25, P-51D-15, Me 262 A-1/2 and B-25 Mitchell-II (non-playable). Here are some screenshots of Me 262 A-1/2 (its paint schemes and cockpit are nearly ready):

_Me262_3.thumb.jpg.4a7043622c3c77587ace128c69b1ff43.jpg_Me262_4.thumb.jpg.88a65bae8ef545de54e5c1632102725c.jpg

_Me262_1.thumb.jpg.c1336d0ab812505fc4388303f7a6c3ae.jpg_Me262_2.thumb.jpg.dd63ecebdc26f084df5d78415d069256.jpg