Another week of development is passing by. Some of you may even say that the game is basically complete and we only need to assemble the ready parts and release is straight away. But actually we all here in our small Moscow office (which doesn’t even have windows BTW) and we are totally engrossed with work. Tension is growing every week, but even summer time with its traditional human thurst for vacations cannot break us. I think, flight-sim developers are the toughest and some of the most driven specialists in the gaming world, because if you can’t keep your promise to deliver a new high-end flight sim - then you don’t get to work on a new IL-2 Sturmovik title.
To read the whole story about how we work at IL2BOS these days, please visit the forum.