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31.01.2017
Update 2.007 Dear pilots,  We reached another Battle of Kuban milestone and present you 2.007 update. The main addition is Bf 110 G-2 that can carry a variety of strike weaponry. The result of the long work of our engineer department is also in: AI aircraft physics optimizations that allow to create more intense missions containing more AI planes. In addition, this update includes Fw 190 A-3 flight model corrections that were announced earlier (the result of additional available data analysis and historical references comparison). The full list of changes follows:
31.01.2017
Dev blog #146 The new He 111 H-16 looks even more interesting and deadly than its predecessor. The main advantage of its defensive weaponry is the fact that all its machine guns (excluding the nose gun) are belt fed. 13 mm belt fed machine gun firing both armor piercing and high explosive rounds is very dangerous for enemy fighters. The bottom fire pit with twin barreled MG-81Z machine gun provides a good defence in the lower hemisphere. Two bomb bay doors allow for a very large payload of small and medium sized bombs. Pilot cabin instrument panel alignment was also changed for a better view of the front hemisphere.
25.01.2017
Dev blog #145 Fw 190 A-3 flight model revision that we promised long time ago is nearly finished. As we pointed earlier, flight model tuning in a sim is always a task of aircraft reconstruction with many unknown variables. Part of the data is missing and some values are just plain wrong, sometimes directly contradicting each other. And sometimes the missing data appears when an aircraft is released, that's why we need to correct FM sometimes. So, what will be changed in Fw 190 A-3 soon:
25.01.2017
Dev blog #144 Soon we'll start beta testing the next plane in its planeset, twin engine strike aircraft Bf 110 G-2, and now we can show you its screenshots. We also want to tell you that we almost finished the physics and AI systems optimization. We succeeded in increasing these AI aircraft flight calculations performance slightly more than two times. Since we already have upped AI aircraft physics performance while on the ground by 3 times earlier, we and you will be able to create scenarios containing twice the amount of aircraft as before. Currently this optimization is planned to be added to the public version in February or March, in update after the next one.
29.12.2016
Dev blog #143 Hello everyone,   the year 2016 is almost ended. This year was full of news, for our product too. For us, it was hard, but very productive. The main result of this year for us is, of course, the start of the work on the next theatre of war. Update 2.006, which we recently released, was also a big improvement. Right now we are developing the new Career mode, Spitfire, Boston, He 111 H-16, IL-2 model 1943 and Fw 190 A-5 3D models and flight models of Bf 110 G-2 and Fw 190 A-5 (including the flight model correction for Fw 190 A-3 we promised). 3-dimensional sea waves technology is being adopted from Rise of Flight and simultaneously improved. We're also making a new graphics technique for realistic looking steep rock slopes for mountains, while additional objects for Battle of Kuban map are almost done.   We would like to tell you a short story about how we managed to have a great fun in multiplayer spending only a hour online.