
Today we're assembling Ju 88 A-4 cockpit consisting of 4 crew stations. Required animations are being made right now. We plan to have working quick mission mode for Moscow map by the end of this month and start campaign beta-testing in early March.
There is a plenty of work going on Battle of Moscow, but we aren't forgetting about optimizing the sim as the whole. Some old multiplayer bugs are very hard to reproduce on purpose, for example, a bug with bombs or turrets appearing in a wrong place takes up to 100-150 re-spawns to reproduce it. So we need to choose another approach to find its cause - add special logging to the public version of the game and analyse the submitted results. Next week we plan to release 1.107b hotfix that will include many changes and this additional logging to find the cause of this elusive bug.
While the city is effectively a scenery set, its level of detail and accuracy is unprecedented among WWII sims. The city layout of 1941 recreated in the game is historically accurate (different from the modern one), there are major landmarks, all bridges and so on.
We can show you some more autumn Moscow map screenshots as well (it is 90% completed).