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22.02.2018
Dev blog #189 As a teaser for the coming Career mode, today we present you one of the reports from our volunteer testers that was edited a bit to be less formal.    
16.02.2018
Dev blog #188 Today we have a small surprise for you. But we aren't its authors: it was made by an enthusiast from the Netherlands, Neeraj =BlackHellHound1= Bindraban. Neeraj turned out to be the biggest enthusiast among the Soviet WWII aircraft skin artists since he was the first to finish the entire path of re-texturing an aircraft in 4K. Not only he remade the skins in 4K, he also made many corrections to the base textures of the IL-2 mod. 1943. He started his work as early as June 2017 and finished it only now, since it was a lot of work to redraw all this in 4K to achieve the new level of detail.
09.02.2018
Dev blog #187 Update 3.001 testing is progressing well: almost all the planned functionality is in and ready. We know that you'd like to hear an exact release date, but since this update is shaping up to be the biggest of all, it's hard to pinpoint an exact release date. Nevertheless, as we said before, we're doing our best to release this update before the end of Winter. Major tasks that still remain include P-39 cockpit texturing and completion of 25 Career mission types that will be included in the initial release (after it the work on the new  mode  will continue to increase the total number of the mission types to 40). Once again, this update is going to be the leader in terms of changes and additions - the change list includes more than 80 items already.
26.01.2018
Dev blog #186 The end of January draws near and we're finishing the BoK development. The new functionality of the coming version 3.001 is being actively tested and debugged, our volunteer beta tester team helps us in this task greatly. This development stage is hard, but it consists of routine work mostly, not very exciting to tell about. However, there is a development which might be interesting for you to know. Andrey =AnPetrovich= Solomykin finished the Yak-7b series 36 flight model but, being the lead engineer, he couldn't just 'make a new plane'. During this work, he implemented many new features which in time may be applied to other aircraft. In addition, while we have a common flight modeling accuracy standard, this time some characteristics were modeled with higher fidelity.
29.12.2017
Dev blog #185 We, IL-2 Sturmovik Great Battles team, would like to wish you a Happy New Year and all the best in the coming 2018. To make this Dev Diary more visually appealing,  here  are several A-20B cockpit in-game screenshots and the video showing all five aircraft coming in 3.001.