News / IL-2 Sturmovik: Great Battles
Close
menu
06.04.2018
Dev blog #191 After releasing 3.001 update and going wild with the celebration - having 5 work days in a week instead of 7  - we continue the further development. Thankfully, 3.001 release went ok and didn't require any urgent critical hotfixes, which is strange for such fundamental changes, to be honest. Anyway, at this moment we already have around 40 changes and enhancements we plan to release in the next 3-4 weeks. Graphics, Career, AI, multiplayer and some other stuff will be addressed. In parallel, we're developing the next big thing, Bodenplatte.
14.03.2018
Version 3.001 Launched - Battle of Kuban is Officially Released We are proud and excited to announce that the Battle of Kuban development cycle is completed and Battle of Kuban is officially released! As Producer of the Sturmovik product  series  it is always a pleasure to announce major milestones to the community and this one is very special. Battle of Kuban was a technical challenge from start to finish, but the team has once again proven why they are the best. When I took over as Producer I promised you a new and improved Sturmovik experience. A Sturmovik with a more hardcore feel with more classic flight-sim features for both single-player and multiplayer modes along with other touches that remind you of past Sturmovik titles while embracing new genre-leading technology. In the past 18  months  we’ve done just that and transformed this generation of Sturmovik into a real leader.
04.03.2018
Dev blog #190 Today we don't have a lot of news, we just want to tell you that the work on 3.001 update is near its end. We have 20 Career mission types working of 25 planned for the release. The most of the initially found issues are fixed and some tweaks are already in the place. To give you a general idea of the scale of this update, its change list will contain 90 items, nearly a third of which are significant changes and improvements. The sheer number of these changes means that after 3.001 release hotfixes will likely follow because there could be problems that couldn't be found by the testers. We're sure this teething period will be short. P-39L-1 cockpit is almost ready, perhaps we'll spend 1-2 days for final 'polishing' of its textures, but we can already show you its overall look. 
22.02.2018
Dev blog #189 As a teaser for the coming Career mode, today we present you one of the reports from our volunteer testers that was edited a bit to be less formal.    
16.02.2018
Dev blog #188 Today we have a small surprise for you. But we aren't its authors: it was made by an enthusiast from the Netherlands, Neeraj =BlackHellHound1= Bindraban. Neeraj turned out to be the biggest enthusiast among the Soviet WWII aircraft skin artists since he was the first to finish the entire path of re-texturing an aircraft in 4K. Not only he remade the skins in 4K, he also made many corrections to the base textures of the IL-2 mod. 1943. He started his work as early as June 2017 and finished it only now, since it was a lot of work to redraw all this in 4K to achieve the new level of detail.