This week has been rich in all sorts of events in the development. The late Friday update is an adequate proof of that.
We've started Early Access program for IL2BOS on Steam. Hopefully, it will help us make sure that the game runs smoothly and reliably which let’s you have fun playing it when released. There are two versions available for purchase - the regular one (Standard) and Deluxe edition (Premium). The extra planes La-5 and Fw 190 are also available as DLCs.
Congratulations with the last month of summer and the final stage of BOS development. The end of July was far not simple: a series of press events, releasing the German fighter Fw 190A-3, adding ILYA Muromets to the store and starting early access for it - we'll tell about it all in this dev diary...
Today we give you FW 190 A-3 for the early access. Beside that the plane is going to be available in the store at il2sturmovik.com for all Standard edition owners. And of course the Focke-wulf is to be added to all multiplayer servers as well. So, this is the last fighter plane in IL2BOS, so there’s only He 111 left and you’ll see it during summer 2014.
Also we present you a new Battle of Stalingrad trailer. Some of you could have seen it already on US gaming media sites but now it’s available officially on our YouTube channel.
The traditional Friday update is waiting to be deployed for you later today. And while Loft and Jason are on their challenging business trip visiting the America’s most popular gaming media, we here at the studio are preparing all kinds of improvements for BOS.
Ammocounters that many of you have been waiting for are going to become available on both Bf 109s and on Ju-87. A nice improvement has been made to the DM - it is now possible to cause damage to enemy’s machine guns and cannons and practically disable them. There are also going to be visual changes - you’ll notice that we’ve implemented vapour trails and wingtip trails that often appear when a plane reaches critical angles.
FW 190 A-3 that some of you are eager to see in the game is planned to be released next week. And as we’re doing our best to make it happen, check out this short flight video featuring the fighter.
Today’s update should be released as planned - it’s full of great new features and we want to deliver them to you as soon as we can. As you know from the previous dev diary we’re adding Campaign mode technology into the game. It does not mean that you or us are able to play this mode now, at this stage of early access. But it means that a huge volume of content and lots of gameplay algorithms are being merged with the project. It was only a couple of days ago when VikS’ screen looked like that.
Almost one hundred airfields on the map. Each of them has its combat history, each of them is known for squadrons based on them - and all of them will play active roles in the campaign. When it’s ready the briefing screen will change a lot. And this is how one of the campaign starting screens will look like - you’ll see your progress in the current stage of the battle.