This week we had an interview with the multiplayer mission designer from the Syndicate virtual squadron - Vander. A solid experience in creating game scenarios for Rise of Flight helps the SYN pilots to develop interesting missions for Battle of Stalingrad as well.
To learn more about inventing some exciting gameplay and turning the idea into reality - click here.
The first week with single player campaign on your PCs was rich in stormy discussions on the boards. There was quite a lot of fierce debates in our studio too if you ask. But the work is on as well the life on the forums, still constructive, positive and promising. Absolutely brilliant briefings were suggested by Feathered_IV and FlatSpinMan. Their ideas of immersion into the atmosphere of frontline routine and ruthless battles could be a great addition to the game missions. But we believe there are a lot of talented pilots on the forums who would be happy to share their creative approach with the community. That’s why we suggest you all to write and publish your creative briefing descriptions for any type of IL2BOS mission in this specific section. We’ll be checking it regularly to pick the ones that we like most and the best of them will be added to the official game build.
Beside all that the recent dev blog offers you a compilation of Loft's posts where he tells about the development plans for nearest future of the single player campaign and gives a hint about Ju 52 that might be added to IL2BOS someday.